Dala i-3D Photo Effect ne-GIMP

Nakhu ukuthatha okuhlukile kokuphuma ebhokisini okungenza umphumela wesithombe omnandi we-scrapbooks, amakhadi okubingelela, izincwadi zezindaba kanye nezincwajana. Uzothatha isithombe sedijithali, unike umngcele omhlophe njengokungathi isithombe esinyathelisiwe, futhi wenze isihloko sibonakale sikhuphuka esithombeni esinyathelisiwe.

Amathuluzi asemqoka kanye / noma amakhono adingekayo ukuze afeze lokhu ku:

Uma udinga ukuvuselelwa kule misebenzi, bheka izixhumanisi zokufundisa ezivela ku-Graphics Software ezihambisana nalesi sifundo sinyathelo ngesinyathelo.

Iphefumulelwe yi-Instructables tutorial ngu-Andrew546, ngidale lolu hlelo ngokusebenzisa uhlelo lokuhlela isithombe samahhala. Kwakuyisikhathi sokuqala engake ngisebenzisa le software. Ngiyincoma kakhulu njengenye indlela ezinhlelweni ezifana ne-Photoshop noma i-Photo-Paint. Nakuba imiyalo kulezi zinyathelo ezinyathelo ngezigaba i-GIMP ye-Windows, ungakwazi ukufeza lo mphumela ofanayo kwenye isofthiwe yokuhlela isithombe.

01 ka 09

Khetha isithombe

Khetha isithombe esifanele ukuze usebenze nayo. © J. Howard Bear

Isinyathelo sokuqala ukukhetha isithombe esifanele. Isebenza kangcono ngesithombe lapho isihloko esiyinhloko esizovela ngemuva sinemigqa emihle, ehlanzekile. Isizinda esiqinile noma esingenasici sisebenza kahle, ikakhulukazi okokuqala uma uzama le nqubo. Izinwele zingase zikhohlise kancane, kepha ngakhetha ukusebenza nalesi sithombe salesi sifundo.

Asikho isidingo sokutshala isithombe kule ndawo. Uzosusa izingxenye ezingafuneki zesithombe ngesikhathi sezinguquko.

Yenza inothi ngobukhulu besithombe esikhethiwe.

02 ka 09

Setha Izendlalelo Zakho

Yakha isithombe sesendlalelo esine-3 ngesithombe sangemuva, isithombe, futhi ungqimba oluphezulu obala. © J. Howard Bear
Dala isithombe esisha esingenalutho sosayizi ofanayo nesithombe ohlela ukusebenzisana nawo.

Vula isithombe sakho sangempela njengesendlalelo esisha esithombeni sakho esingenalutho. Manje uzoba nezendlalelo ezimbili.

Engeza esinye isendlalelo esisha ngokukhanya. Lo ungqimba uzobamba ifreyimu yesithombe sakho se-3D. Manje uzoba nezinhla ezintathu:

03 ka 09

Dala i-Frame

Dala uhlaka lwakho lwesithombe ku-ungqimba oluphezulu obala. © J. Howard Bear
Esikrinini esisha esingabala sakha ifreyimu yesithombe sakho esisha se-3D. Leli fomu lilingana nomngcele omhlophe ezungeze isithombe esinyathelisiwe.

Ku-GIMP:

04 ka 09

Engeza okubhekayo

Shintsha umbono wefreyimu. © J. Howard Bear
Njengoba uhlaka lwesakhiwo lukhethiwe, sebenzisa ithuluzi lokubuka ( Amathuluzi> Amathuluzi Okuguqula> Okubhekayo ) ukwenza uhlaka lwakho lube phansi ngaphansi (njengoba kuboniswe lapha) noma ume ngemuva kwendaba yakho (njengoba kuboniswe esithombeni se-hippo ekuqaleni kwalesi sifundo).

Vele ushayele bese udonsa izingxenyana zebhokisi elibophezele nxazonke ukushintsha umbono. Ku-GIMP uzobona kokubili umbono wokuqala kanye nomusha uze uqhafaze inkinobho yokuguqula ebhokisini le-Perspective Toolbox.

05 ka 09

Engeza iMask

Engeza imaski kwisendlalelo ngesithombe sakho esikhulu. © J. Howard Bear
Khetha isendlalelo esiphakathi sesithombe sakho (umfanekiso wesithombe sangempela) bese ufaka isilaki esisha kusendlalelo. Ku-GIMP, qhafaza ngakwesokudla kwendlalelo bese ukhetha Engeza imaski egciniwe kusuka kwimenyu yokuphuma. Khetha i- White (i-opacity ephelele) yezinketho ze-mask ungqimba.

Ngaphambi kokuba uqale ukususa isizinda esithombeni sakho ungase ufune ukuphindaphinda kabili noma usethe ezinye izinketho ezimbalwa ku-GIMP. Uma udweba noma upende kumaski wakho uzofuna ukudweba noma ukudweba ngombala wangaphambili obekwe kumnyama.

Isizinda sakho cishe semhlophe kuleli phuzu. Njengoba uhlaka lwakho lubuye lube mhlophe, ungathola ukuthi kuyasiza ukushintshela kwisendlalelo sangemuva bese ugcwalisa isizinda nomunye umbala oqinile ophazamisa kokubili ifreyimu yakho kanye nesihloko esiyinhloko sesithombe sakho. Grey, obomvu, okwesibhakabhaka - akunandaba uma nje kuqinile. Ungashintsha ngemuva ngemuva kwesikhathi. Uma uqala isinyathelo esilandelayo, umbala wangemuva uzoboniswa futhi kuwusizo uma ungewona umbala ohambisana nefreyimu yakho nesithombe sesithombe.

06 ka 09

Susa Ingemuva

Susa ngokucophelela izingxenye ezingemuva ongafuni ukuzibonisa. © J. Howard Bear
Uma ushintshe isizinda esiteshini sangaphambilini, qiniseka ukuthi manje unesendlalelo esiphakathi (umfanekiso wesithombe sangempela) ne-layer layk yayo okhethiwe manje.

Qala ukususa zonke izingxenye ezingafuneki zithombe ngokuzifihla (ukumboza nge maski). Ungadonsela ipensela noma ithuluzi lokubhala ibhuloho (qiniseka ukuthi udweba noma udweba ngamnyama).

Njengoba udweba noma upende phezu kwezinxenye ezingadingeki, umbala wangemuva uzobonisa. Kulesi sibonelo, ngenze umbala umbala we-greyish rose. Sondeza eduze ukusiza ekususeni izingxenye ezingadingeki ngokuzungezile izingxenye zesithombe ofuna ukuhlala.

Uma une mask njengoba uthanda, chofoza ngakwesokudla ungqimba wesithombe bese ukhetha Faka isicelo se-mask ungqimba .

07 ka 09

Hlela i-Frame

Susa ingxenye yefreyimu ewela phambi kwendaba yakho ye-3D. © J. Howard Bear
Umphumela we-3D usuphelile. Kodwa udinga ukufaka ingxenye yaloluhlaka ngemuva kokusika yonke indaba yakho.

Khetha ungqimba lwesakhiwo. Kungasiza ukusetha ukukhanya kohlaka lwesakhiwo ku-50% -60% noma ngaleyo ndlela ukwenza kube lula ukubona ngqo ukuthi uhlelaphi emaphethelweni ohlaka njengoba uwela phambi kwesithombe sakho. Sondeza uma kunesidingo.

Ukusebenzisa ithuluzi lokuhlukumeza, vele usule ingxenye yefreyimu esika phambi kwesihloko sakho. Njengoba uhlaka luwukuphela kwento okumele uyenze kulolu luhlu awudingi ukukhathazeka ngokuhlala emigqeni. Ngeke ulimaze izendlalelo ezingaphansi uma usula ifreyimu.

Setha kabusha i-opacity yesendlalelo emuva ku-100% uma usuqedile.

08 ka 09

Shintsha Ingemuva

Ungashintsha umbala wangemuva, kufaka phakathi ukufaka iphethini noma enye izithombe. © J. Howard Bear

Khetha isizinda sakho futhi ugcwalise nganoma yiluphi umbala, iphethini, noma ukuthungatha oyifisayo. Ungawugcwalisa ngenye isithombe. Manje unesithombe somuntu noma into ephuma esithombeni.

Ukuze uthole imininingwane eyengeziwe, bheka isifundo sokuqala se-Instructables sika-Andrew546 esiphefumulelwe lokhu.

09 ka 09

I-Finetune Isithombe sakho se-3D

Yakha phezu komphumela oyisisekelo we-3D. © J. Howard Bear

Ungathuthukisa noma uvumelanise lo mphumela wezithombe ze-3D ngezindlela eziningi.