Okwenza amanye amageyimu omakhalekhukhwini angaveli ku-Android

Izizathu ezimbili ezinkulu zokuthi kungani ezinye imidlalo ezinkulu zingekho ku-Android.

I-Android yisipulatifomu esihle sokujabulela imidlalo, namadivayisi amaningi amakhulu okuzodlala kuwo, abalawuli abakhulu atholakalayo, nenombolo enkulu yemidlalo etholakalayo. Kodwa ngisho nemidlalo eminingi kangaka, uma uqhathanisa ne-iOS, kukhona ukukhipha okuphawulekayo. Amanye imidlalo akakaze akhululwe ku-Android, noma aphuze kakhulu. Ngesikhathi ukuthenga idivayisi ye-Android kusho ukuthi uzothola amageyimu amakhulu kungakhathaliseki ukuthi uyayishukumisa kanjani, uzolahlekelwa ngamagugu. Ngakho-ke, kungani imidlalo eminingi kangaka ibambezeleka noma ingakaze ifike ku-Android?

Isizathu sokuqala, futhi mhlawumbe esiyinhloko sokucabangela, ukuthi ukuhlolwa ku-Android kuqhathaniswa ne-iOS yisimo esihluke ngokuphelele ngenxa yemvelo yesikhulumi. Bheka, ku-iOS, unjiniyela unenani elincane lamadivaysi okumelwe akhathazeke ngalo. I-Apple ithengisa ukuhlukahluka okumbalwa kwe-iPad, i-iPhone, ne-iPod touch ngesikhathi. Futhi lezi zonke zisebenzisa i-hardware yangaphakathi efana kakhulu, ngakho-ke ukuhambisana kufakazelwa ngisho noma umthuthukisi engahloli kuleso sdivaysi ethize Lokhu akulona iqiniso empilweni, njengoba umehluko omncane ungaphazamisa, kodwa kulula kakhulu kubathuthukisi landela phansi futhi uhlole inkinga.

Manje qhathanisa lokhu nendawo yemvelo yasentshonalanga ye-Android. Noma yimuphi umenzi angenza idivayisi ye-Android, ngoba uhlelo lokusebenza luwumthombo ovulekile ngenxa yezimpande zayo ze-Linux. Kunemikhawulo ethile kumadivayisi anezinsiza ze-Google Play, kodwa namanje, akukho lutho oluvimba umkhiqizi we-fly-by-night ekwenzeni into egijima i-Android. Yingakho kunamakhulu kumadivayisi we-Android, konke kunamakhemikhali ama-processor ahlukene, ama-chips amahluzo, izinhlobo ze-RAM, nalokho okungekho. Okushiwo lokhu yilokho okwenzelwe izinhlelo ezithuthukisiwe ezifana namageyimu, izinkinga ukuthi umdlalo awuyikuhamba kahle kuwo wonke amadivayisi. Futhi ukulandela phansi amadivaysi anezinkinga kungaba nzima, ngoba kungenzeka ukuthi lowo msebenzisi kuphela onedivaysi ene-hardware yokucushwa.

Kubi kangakanani? Umshicileli we-Animoca wabelane ngesithombe sebhulethi yabo yokuhlola ye-Android emuva ngo- 2012 , ebonisa itafula eligcwele amadivaysi e-Android ahlukile, angaphezu kuka-400 noma ngaleso sikhathi ayenawo ngaleso sikhathi.

Manje cabanga ngezinkinga eziye zavela kusukela ngaleso sikhathi. Kukhona amaphilisi namaphilisi we-Android angabiza, angabizwa ngegama le-Android ngaphandle. Abathuthukisi banamadivayisi amaningi kunanini ngaphambili ukuzama nokuqinisekisa ukuthi izinkinga eziningi zegeyimu yabo zixazululwe. Ngenkathi izinhlelo ezifana ne-Amazon AWS Device Farm zikhona ukusiza ukuhlolwa kumadivayisi abathuthukisi abangenalo, kusengumsebenzi omningi.

Kubathuthukisi abakhulu abangaphonsa imali namabutho amakhulu okuhlola emidlalweni yabo, kufanelekile ukutshala imali emzamweni wokuzama nokufinyelela inani elikhulu labantu abanamadivayisi we-Android. Kodwa kuma-studios amancane nabathuthukisi abaningi abazimele, kungenzeka ukuthi akufanelekile, esikhundleni sokutshala izimali ekuthuthukiseni imidlalo eminye ngokuhambisana nomsebenzi wezobuchwepheshe ukusekela i-Android.

Okunye okubaluleke kakhulu ukuthi i-Android esekela ingase ingabi nomqondo ngokubheka ngokwezezimali. Bheka, abasebenzisi be-Android bavame ukuletha imali encane kakhulu kunabasebenzisi be-iOS. Uchwepheshe wezekhnoloji yezobuchwepheshe uBenedict Evans wabika ngo-2014 ukuthi "abasebenzisi be-Google Android bebonke basebenzisa imali engaphezu kwesigamu kakhulu kuzinhlelo zokusebenza ezingaphezu kokuphindwe kabili kwesisetshenziswa somsebenzisi, ngakho-ke uhlelo lokusebenza [imali engenayo isilinganiso ngabasebenzisi] ku-Android cishe ingxenye yesine ye-iOS." Njengoba ebika futhi, amafoni we-Android namaphilisi ngokuvamile ashibhile kunamadivaysi e-iOS - umuntu obambezela okuthile okungaphansi kwe-hardware ye-flagship cishe ngeke asebenzise imali eningi emdlalweni. Siphinde sibone lokhu ngemidlalo ekhokhelwe. Ustwo, abathuthukisi beMonument Valley, bembule ukuthi umdlalo wabo we-puzzle we-smash-hit wenza imali encane ku-Android naphezu kokukhulula izinyanga ezimbalwa kamuva.

Manje, lokhu kuchaza nokuthi kungani abathuthukisi bemidlalo ekhokhelwayo, kungcono kakhulu ukukhululwa ku-Android. Kubathuthukisi be-free-play, kungenzeka ukuthi kufanelekile ngoba ungenza imali kubasebenzisi abangakhokhi ngezikhangiso, ikakhulukazi izikhangiso zevidiyo. Kodwa kubathuthukisi bemidlalo ye-premium, kunokhetho olulodwa olulodwa: abasebenzisi bethemba bakhokha. Futhi ubufakazi bubonisa ukuthi ngeke. Ngaphezu kwalokho, nakuba kungenzeka ukuthi yi-factor overrated, kufanelekile ukucabangela ukuthi i-Android kulula kakhulu ukupaka imidlalo ngaphezu kwe-iOS.

Izindaba ezinhle ze-Android gamers yukuthi naphezu kwezinkinga, kusenabantu abaningi abanamadivaysi we-Android, okufana nabaningi, kufanelekile ukukhulula ku-Android. I-platform inikeza izinzuzo zayo futhi: abathuthukisi bangakwazi ukukhulula imidlalo yokufinyelela yokuqala ku-Android, lapho bengakwazi khona ku-iOS. Amageyimu adinga ukubuyekezwa futhi agwetshwe kulula ukukwenza ku-Android, lapho izibuyekezo akudingeki ukuba zihambisane nenqubo yokuvunywa ende njengoba benza ku-IOS App Store. Kodwa futhi, ubuchwepheshe be-cross-platform njengoBumbano no-Unreal Engine 4 benza ukuthuthukiswa kwamapulatifomu amaningi kulula kakhulu, futhi okuningi okungahambisani nakho kungaxazululwa ezingeni lobuchwepheshe obujulile. Ngaphezulu, amasevisi afana nezixazululo zokunikezela ezingapheliyo zokunikezela, futhi abamemezeli abafana namageyimu we-Noodlecake abamba amaphuzu amaningi kubathuthukisi.

Kodwa-ke, uma uzibuza ukuthi kungani i-iOS epholile umdlalo engazange ifike ku-Android, wazi nje - kunezizathu eziningi ezinhle, ezingenakugwemeka ukuthi kungani kungenjalo.