I-Online Virtual Worlds yamaTweens

Ukwakha ama-Avatars nemidlalo yokudlala

Izwe elibonakalayo liyi-intanethi lapho abadlali bangahlola khona, badlale imidlalo, bahlanganyele futhi banqobe imiklomelo. Amazwe amaningi angama-virtual akhuthaza abadlali ukwakha ama-avatars, okuyizinguqulo ezibonakalayo zazo. Ama-avatars ngokuvamile anikezwe izici ezikhethwe ngumdlali. Ngenkathi amazwe omhlaba adalwe ngabantu abadala angaqukatha okuqukethwe okubudlova noma ngokobulili, amamethi adalwe izingane ahloswe ukuba ajabule, adle, futhi angasongeli. Iziningi zezwe ezinomusa ezinjalo zenzelwe futhi ziphephile; abadlali abakwazi ukuxhumana omunye komunye ngaphandle kwendlela elawulwa kakhulu.

Ama-tweens agcinwe kule ndawo phakathi kokuba ingane encane futhi isencane. Basakudonsela kwezinye zezinto ezithinta isethi encane, kodwa futhi bafuna izinketho eziyinkimbinkimbi futhi inkululeko eyengeziwe. Okuqukethwe kwala mazwe omhlaba okwenziwe yi-kid-friendly kodwa ngokungafani nalawo adalwe izingane ezincane abanikeza amathuba amaningi okuxoxa nokuhamba okunzima kakhulu. Zijwayele ukuhlela izingane ezineminyaka engu-10 ukuya ku-14.

01 ka-03

Abakhi Bamfihlo

I-Eye Yomusa Isisekelo / I-Taxi / Getty Izithombe

Abakhi Bamfihlo yizwe elingavumelani nelinye, ngendlela enhle. Ukugxila isikhathi esiningi nokunakekelwa kumasiko, ubuciko nokufunda, abantu ababili bajoyina izingxoxo noWilliam Shakespeare noma uSherlock Holmes. Abakhi Bamfihlo banconywa izingane ezineminyaka engu-6-14. Izuze imiklomelo emiKhwameni kaZwelonke ka-National Parenting Publications (NAPPA).

Abakhi Bamfihlo njengamanje bangakhululekile ukudlala. Ukubhaliselwa ngokuzithandela kuletha izinzuzo ezinjengemali engokoqobo umzali anganikeza ingane yakhe ukuziphatha okuhle kwezwe langempela kanye nemali yemidlalo yangempela-mdlalo yokusebenzisa izinto eziyingxenye kuphela.

Ngaphandle kokuxhumana nabalingiswa bezomlando nabangacacile, ama-tween angenza imisebenzi eminingi. Lezi zihlanganisa ukuhambisa ukubhala okubhaliwe ukubeka amazwana, ukudlala imidlalo ehlobene nobuciko, imibuzo egxila ezincwadini zakudala, nasemincintiswaneni. Leli zwe elungile lakha amakhono okufunda nokubhala kwamakhompyutha. Okuningi "

02 ka-03

Whyville

I-Whyville ingenye yezwe elidala kunazozonke zezingane, liba namandla nabaxhasi abayinhloko iminyaka engaphezu kwengu-19. I-Whyville ikhululekile ukujoyina futhi kulula ukuqala. Ama-avatars ayenamakhanda ahambayo futhi yindawo ethandwayo yokuxoxa, nokulawulwa komphakathi ukugcina kuphephile. AmaTween angadlala imidlalo engaphezu kuka-100 futhi ahlole izindawo ze-Whyville kusuka ebhishi kuya ehlathini, noma nje ehlala echibini noma emanzini.

I-Whyville inokuqukethwe okuncane kwezemfundo okuvela ekubukeleni kwamakhono kuya kwezemvelo. AbakwaTweens bangabandakanyeka kuhulumeni kaWeville noma bafunde futhi babhale i-Whyville Times. Bangathengisa futhi bathengise izinto. Njengoba i-CDC njengomxhasi, zingakwazi ngisho nokubandakanyeka ekulawuleni isifo esasakazekayo nokuthuthukisa umgomo wokugoma. Othisha bangasebenzisa i-Whyville emisebenzini yeklasini.

03 ka 03

Club Penguin

I-Disney's Club Penguin ingenye yezwe lokuqala, futhi ethandwa kakhulu, emhlabeni wonke. Cabanga umhlaba ozele iqhwa kanye ne-technicolor penguins. Ukubhaliswa okuyisisekelo kukhululekile, kodwa ubulungu be-premium buyatholakala.

I-Club Penguin inezici eziningi zokulawula kwabazali nokuphepha. Isayithi likhuthaza imfundo ngemidlalo yokuzijabulisa nokuzikhethela okuhle ngemisebenzi yokusiza. A

Izici eziningi ezithandwayo zingamalungu we-premium kuphela. Lokhu kuhlanganisa ukwenza ngokwezifiso i-avatar yengane ye-penguin ngaphesheya kombala wayo. Uzodinga ubulungu ukwengeza izingubo. Okuningi "