Sikhulume ngokudala umlingiswa wezingxenye ezihambayo, ikakhulukazi ngokuphula izingxenye zibe yi-GIF ezibonakalayo ku- Photoshop bese uzifaka ku-Flash.
Ishiya Ubuciko ku-Bitmap Ifomethi
Esikhathini sesifundo, sakhetha ukushiya imidwebo yethu ngefomethi ye-bitmap, kodwa lokhu kungandisa kakhulu usayizi wefayela lakho bese kwenza izithombe zakho zifinyelele kancane kancane, futhi zibangele umphumela we-pixelated uma isithombe se-raster sishintshelwa ku-Flash.
Ukudweba Kugcinwe Ngokwefomethi Yaso Yomuntu
Inzuzo yokuhlala kufomethi ye-bitmap yukuthi imidwebo yakho igcinwa ngesakhiwo sayo sokuqala, kuze kube yi-pixel; Kodwa-ke, uma unomdwebo ohlanzekile noma okungenani imibala emibala, ungasebenzisa umsebenzi we-Flash's Trace Bitmap ukuguqula umdwebo wakho kusuka ku-raster / bitmap kuya kufomethi ye-vector, okuzogcina usayizi wefayili futhi uvumele ukuguqulwa okulula.
Ukulandelela i-Bitmap ingatholakala kumafayipi amancane (phezulu), ngaphansi kokuguqula-> Landela i-Bitmap . Ngemuva kokungenisa imidwebo yakho ye-bitmap / jpeg / gif ku-Flash, ungayidonsela kusuka kulabhulali yakho ungene emgqeni wakho, ukhethe, bese ukhetha le nketho. Iwindi lezinkhulumomphendvulwano eziza phezulu kukuvumela ukuba wenze ngendlela efanele ukuthi i-Flash esheshayo izama kanjani ukuhlinzeka ngemidwebo ye-vector ngokusekelwe ekuqaleni, njengoba i-Trace Bitmap injini ikhipha izindawo ezinemibala eqondile futhi iguqula ku-vector igcwalisa (kuhlanganise nomsebenzi wakho).
- I-Color Threshold inquma ukuthi i-Flash eseduze izama ukufanisa kanjani imibala emidwebeni yakho. Inombolo ephansi, isondelene nomdlalo; esithombeni esicacile, lokhu kuzodala ukuxhuma okuhlukene okuqedile kugcwalisa ukuthi ukufaka isithombe esiphelele.
- Indawo encane ichaza indawo encane yombala ukuthi i-Flash izobona (ngamaphikseli). Isibonelo, uma usetha indawo yakho encane ibe ngu-3, i-Flash izoguqula noma yikuphi ukuvinjelwa kombala okuqinile kwamaphikseli amathathu axhunyiwe noma ngaphezulu ekugcwaliseni umbala; lutho olungaphansi kwamaphikseli amathathu luzophela ekungeneni ebhokisini lembala elikude eliseduzane. (Yisho ukuthi unamaphikseli omnyama owodwa phakathi kwensimu emhlophe, kanti indawo yakho encane yayisethelwe ku-2-i-pixel emnyama yayizophelelwa yi-vector white filling.)
- I-Curve Fit inquma ukuthi i-Flash ilandela kanjani imikhakha yemidwebo yakho. Ngenxa yokuthi i-Flash isebenzisa ubuciko be-vector, imidwebo ngokuvamile ichazwa yizindlela, ezikwazi ukuvumelanisa nemigqa noma ngokuqinile kodwa zingadinga amaphoyinti amaningi okubeka i-anchor (okwenza kube nokuningiliziwe futhi kunzima) uma zivumelanisa ngokuqinile into ekhonjiwe engavamile. Uma usetha i-curve efanelekile kumaPixel, khona-ke emaphethelweni okugcwalisa azohambisana nawo wonke umkhawulo wokugcina we-pixel. Okunye okukhethwa kukho kuvela ku- "Very Tight" kuya ku- "Very Smooth", okulawula ukuthi yiziphi izilinganiso ezihlukile ukuthi i-Flash izothambekela ngokuzenzekelayo emaphethelweni kuya kujika elikude.
- I-Corner Threshold enye inketho elawula ukushelela kwe-bitmap yakho yomkhondo; izindlela ezichaza ububunjwa bakho akuzona njalo zigobile, futhi ngezinye izikhathi amaphuzu aqondile anqunywe emagumbini. Ingqamuzana yekhoneni ichaza ukuthi zingaki amakherubi-okungukuthi, mangaki emaphethelweni akho abukhali athola ukukhanya. Uma isethwe ku- "Normal", i-Flash izobe isuka ngaphandle, ikhiphe amanye amacembe abukhali ngenkathi ilulaza abanye; "Amakhonksi amaningi" nethi "Ambalwa Amakhonksi" azichaza ngokuqondile.
Ungazama futhi ukusebenzisa lokhu hhayi nje ngemidwebo ye-animation, kodwa ezithombeni noma emidwebo yezizinda noma izixhumanisi zomsebenzisi ezicacile. Ngeke ube nomdlalo ophelele ngaso sonke isikhathi, ikakhulukazi kumsebenzi onzima kakhulu, kodwa umphumela othunyelwe kamuva ungase ube ngcono nakakhulu.