Indlela Yokukhetha Iklasi Lokuqala Emimoyeni Emnyama 3

Yisiphi isigaba esisebenzela okuhle kakhulu kuwe? Nansi indlela yokuthola.

Ukudala umlingisi endaweni yonke yemimoya emnyama kungaba umsebenzi obangele. Omunye angase athi kungenye yezingxenye ezinzima kunazo zonke ukungena emdlalweni ngaphandle kokuqaphela indlela yokuvimbela izicupho kanye nezinhlamvu ze-boss ezinzima ezesabekayo.

Ngaphandle kokungaziwa, kungaba yinselele kakhulu ukuthola ukuthi yiliphi ikhono oyidingayo nokuthi nini, isiphi isigaba somlingiswa ozizwa "ngakulungile," noma uhlobo luni lokwakha oludinga ukubhekana nezimo ezithile. Iqiniso liwukuthi akukho okunye okumele kube nzima nakancane. Eqinisweni, kulula kakhulu ukuyiqonda.

Uma unenkinga ukuqala umdlalo omusha weMimoya Emnyama, kungakhathaliseki ukuthi okokuqala ngqa noma uhambo lwakho lwesithathu luye ebumnyameni, okusho ukuthi, lo mhlahlandlela weklasi kufanele ube usizo kuwo wonke.

Ungakhetha phakathi kwezinhlobo ezingu-10 zeklasi uma udala uhlamvu lwakho, ngayinye enezibalo zayo ezibekwayo amakhono amakhono asebevele abelwe wona ukuba abe nezimfanelo ezihlukahlukene. Amaphuzu okulinganisa okuphelele kwesimiso ngasinye anqunywa izinga leklasi oyithandayo. Ngokwesibonelo, i-Knight iqala ezingeni le-9, lapho iQhawe liqala khona ezingeni le-7.

Ngenkathi ungaqala nganoma yisiphi isigaba somlingiswa ongathanda, siyacaca kusuka kuzitayela zokudlala, izimfanelo, amazinga, namakhono afaneleka kakhulu kuWabasaqalayo, abadlali abaphakathi, nalabo abafuna inselelo engaphezu kokujwayelekile. Thola iklasi elikuthakazelisayo ngezansi ngezansi, kanye nezinombolo zokuqala zomthetho, ukukhishwa kweklasi, nalapho kufanele ubeke khona amaphuzu amakhono aqhubeka phambili.

Knight: Ukuqala izibalo

Lvl: 9

I-Vig: 12

Iya: 10

Qeda: 11

I-Vit: 15

I-Str: 13

I-Dex: 12

Int: 9

I-Fth: 9

Inhlanhla: 7

Uma uthanda ukukhetha i-swordplay kanye nomlingiswa olinganiselayo wonke, uzodinga ukukhetha iklasi le-Knight, eliza ukupakisha izibalo eziphezulu ze-Vitality neziMandla ezingeni le-9 ukuze zithole izinhlobo zempi ezinzima.

Okubaluleke nakakhulu, amaK Knights aveza isihlangu esikhethekile esingakwazi ukuwunqoba umonakalo ozowuthatha. Kunenani eliphansi lokunciphisa ukulinganisela lokhu kuvikela okunamandla, kodwa usengathola izikhali ezihloniphekile ku Knight wakho uma uzimisele ukuwusebenzela.Ungenza njenge-crutch ukubuyela emuva uma ususha umdlalo noma udinga usizo olungeziwe ngezitha ezingxenyeni zangaphambili zomdlalo. Lokhu kudala ukuzithokozisa okujabulisayo phakathi kwecala elinamandla nokuzivikela, ikakhulukazi noma ngabe kuphi isihlangu sika Knight.

Ukukhetha i-Knight kuwumqondo omuhle uma ungaqiniseki ukuthi yini enye iklasi okufanele ikhethe, njengoba kunomxube ohloniphekile wezibalo ukukugcina uhamba phakathi nezinselelo zangaphambili kumdlalo. Vele uqinisekise ukuthi usebenzisa isihlangu ukuvimbela ukuhlaselwa futhi ulinde izitha ukuziphindisela ngokubuyisela. Ngomonakalo omkhulu wezinyosi, izikhali zokuqala ezinhle kakhulu, kanye nezinga eliphakeme lokuqala, i-Knight iyinhlangano enhle ehamba phambili naphezu kwesimo sayo seLuck esingaphansi.

Uma uhlakulela amaphuzu womumo we Knight wakho, uzofuna ukwakha amandla okubuya ngokuhlaselwa okunamandla ngemuva kokuvimbela isihlangu se-block block 100%. Ukukhuthazela kanye neVivality kukhona ezinye izinqumo ezihlakaniphile, ikakhulukazi njengoba uzodinga ukukhuthazela ukuvimbela ukuhlaselwa kanye ne-Vitality ukuze wenze izikhali ezinzima ozodingeka uzihlomise.

Isiqhawe: Ukuqala izibalo

Lvl: 7

I-Vig: 14

Iya: 6

Qeda: 12

I-Vit: 11

I-Str: 16

I-Dex: 9

Int: 8

I-Fth: 9

Inhlanhla: 11

Uma ufuna amandla, uWarrior uyindlela yokuhamba. Uqala ezingeni elingaphansi kuneN Knight ezingeni le-7, kodwa ama-Warriors angaphezu kokuzenzela konke lokhu ngeSisimandla esiphezulu nakakhulu se-Vigor ngaphandle kokukhetha konke. Uma ubheke ukuchoboza izitha zakho uphinde ubeke i-punch kuyo yonke indawo, cabanga ukukhetha iMpi, ongakwazi ukusebenzisa i-Heavy Battle Ax enamandla kakhulu.

Uzinikela ngesivinini esincane ngamandla amaningi, kodwa kuwufanele ekupheleni uma uhlobo lomdlali ofuna amandla okuluhlaza esikhundleni sezinye izinto ezinhle. Umonakalo ophezulu, izikhali ezimbili ezisezintweni ziyi-oda lezinsuku ze-Warriors, ikakhulukazi lezo ezidinga izibalo eziphezulu ze-Dexterity, Strength, no-endurance. Ufuna ukuhamba phambili ngamandla akho onke futhi usebenzise i-Warrior njengengxenye "yombhangi" ukuphulula zonke izivikelo zakho zezitha. Yilapho leli klasi likhanya khona ngempela, futhi izitha zakho ziyozizwa lapho zihlukana nezigameko zakho ezithwele kakhulu.

Kuyadingeka ukuthi ugxile ekwakheni isiteleka kuMandla okuphatha nokusebenzisa izikhali ezinkulu ngesikhathi sempi, Ukuxoshwa kusukela izikhali ezidingekayo ezidingekayo eziqinile, nokukhuthazela kocingo ndawonye nama-combos anamandla. Ngalokhu yakha umgomo wakho oyinhloko kuyoba ukushaya kanzima futhi okusheshayo, ukushiya igumbi elincane lamabutho ukuze uthole ukuhamba ngezinyawo uma ufika kuzo ngokuphindaphindiwe ngezikhali ezinamandla.

I-Mercenary: Ukuqala izibalo

Lvl: 8

I-Vig: 11

Iya: 12

Qeda: 11

I-Vit: 10

I-Str: 10

I-Dex: 16

Int: 10

I-Fth: 8

Inhlanhla: 9

Ama-Mercenaries ayingxubevange yezibalo ezidinga ukuthi uDexterity eningi ikhuphuke, kanti izindima ezifana neN Knight noma i-Warrior zithembele kakhulu kuMandla nokuQiniseka ukuze zenze amakhono abo. Izibalo zamakhompiyutha zinamazinga aphansi ezinhlanhla, kepha izibalo eziphezulu ze-Dexterity nezibalo eziphezulu ziqinisekisa ukuthi zingabambelela kanzima ngokuhlaselwa okude okuphelele okuphelile ngama-buffs nezimangaliso.

Uma ujabulela ukuhlasela kusuka kude noma ukufaka isiteleka ngokumelene nezitha ezide kakhulu kunokuba usukume futhi uqobo, lokhu kungaba kuhle ekilasini ofuna ukuya nayo. Isihlangu sikaMercenary sibuthakathaka kunokuba uthola amakilasi afana neN Knight, kodwa uma usuhlose ukuhlasela kusuka kude futhi uthembele kumabonakude nezimangaliso, akudingeki ukuba kube nesimiso.

Uzofuna ukuchitha amaphoyinti omthetho wesikhathi esizayo ngokukholwa kwamandla anamandla namanye amakhono okusiza, ukuxoshwa kwezinkemba ezigobile, i-katana, nezinye izikhali ezilimazayo kakhulu, nokukhuthazela kwemigqa ende yokuhlasela nokuphonsa. Uma ungasebenzisa kabili-njenge-Mercenary, uqinisekisa ukuthi i-Dexterity iyalingana.

Herald: Ukuqala izibalo

Lvl: 9

I-Vig: 12

Iya: 10

Qeda: 9

I-Vit: 12

I-Str: 12

I-Dex: 11

Int: 8

Isiqu: 13

Inhlanhla: 11

Ama-Herald aqinile, kodwa kuphela uma umdlali olinganiselayo angasebenzisa idiosyncrasies yawo ehlukahlukene. Basebenzisa kokubili imfanelo yemilingo nemilingo kanye nesikhali esisebenza ukudoba ukulwa okude isikhathi eside, ngokuhambisana nesiphephelo se-kite ukuthi, njenge-Knight's, sinamathela kumaphesenti angu-100 kwanoma yimuphi umonakalo ongokwenyama.

Njengegama lekilasi lisho ukuthi, i-High Faith Stat imvumela amaHelpal ukuba enze izimangaliso ze-Heal Aid eziwusizo kakhulu. Enye iphuzu ukuthi igumbi linesibhamu esinqunyiwe esinqunyiwe futhi kuzomele uhlale ekuzivikeleni uma ufuna ukwenza noma iyiphi indlela ngaphandle kokufa ngokuphindaphindiwe. Lokhu akusiko ekilasini esizoyincoma kubaqalayo ngaleyo sizathu.

Uma ukhulisa ama-Heralds, uzofuna ukugxila ekondleni amaphuzu amakhono ku-Vitality, Endurance, kanye Namandla noDexterity ukuqinisekisa ukuthi ukuvimbela nokuhlasela akubanga umthwalo omkhulu, futhi izikhali ezinzima uHerald zidinga zingagqunywa. I-Kite Shield yingxenye ebalulekile yokudlala i-Herald "ngokufanele" kanye nokusebenzisa umkhonto ukuvimbela ngenkathi ihlaselwa, ngakho-ke uma ungena "ekushayeleni konke okuhamba phambili" ikamu lokhu kungase kungabi iklasi wena.

Isela: Ukuqala izibalo

Lvl: 5

I-Vig: 10

Yiya: 11

Qeda: 10

I-Vit: 9

I-Str: 9

I-Dex: 13

Int: 10

I-Fth: 8

Inhlanhla: 14

Amasela ngokusobala azoba isigaba esiphansi kakhulu esiklasini ngezindlela ezihlukahlukene, njengoba kungenzeka ukuthi uthola igama lakho wedwa. Zonke mayelana nokuhlaselwa komnsalo okwesikhashana okungasetshenziselwa ukukhipha noma izitha zombuso ngokwabo, njengoba umnsalo usebenza njengesisombululo eside futhi isilonda sesela singumdwebo ophelele uma kuziwa ukulwa nokuhlaselwa. Amasela athembele ku-Dexterity futhi asebenzise ukuhlasela kwe-Arrowbow, nakuba imicibisholo ingagcini. Yilapho i-Dagger iqala khona. Ngomthetho weLuck high ngo-14, ungase futhi uncike ekuqashweni okuhloniphekile okuvela ekunqobeni kwakho.

Ukukhulisa abaphangi kudinga ubunzima bokunciphisa noma yimiphi imithwalo yemishini, ukuxoshwa ukusebenzisa imicibisholo nokulwa nezikhali eziqashile amabhonasi obukhulu obulimazayo, nokukhuthazela ukugcina imicibisholo yokudubula ngokushesha ezitheni. Uma uke wadlala igumbi lesisulu kwenye emidlalweni, kufana kakhulu emimoyeni emnyama 3: Ungalindeli ekuboneni umonakalo ophezulu ohamba phambili, kodwa uhlale emthunzini, uhambele nxazonke, u-pickpockets (okushoyo, noma kunjalo), futhi uzokwenza kahle. Lokhu akuyona neze ekilasini esizoyincoma abaqalayo, noma ngabe abadlali abaphakathi bangase bakhululekile ngeqhinga elidingekayo lokuqasha kokubili imicibisholo nemigqomo.

Assassin: Ukuqala izibalo

Lvl: 10

I-Vig: 10

Iya: 14

Qeda: 11

I-Vit: 10

I-Str: 10

I-Dex: 14

Int: 11

I-Fth: 9

Inhlanhla: 10

U-Assassin yisigaba ongase ukhethe ukuhlala kuso uma ubheka ukuqedela indlela yezinwele ngokusebenzisa umdlalo, noma uma ungenasithakazelo emaqhinga alungile we Knight noma i-Mercenary. Isimangalo sakho sokudumisa sithola izitha zakho futhi siphume masinyane njengomzingeli weqiniso. Ngenxa yalokhu, isikhali se-Assassin sika-Estoc siyasiza kakhulu. Isikhali esikhukhulayo esinomonakalo omkhulu wokulimala okubalulekile.

Ungayisebenzisa noma yiziphi izitha futhi ulandele ngokugxeka noma usebenzise ikhono le-Spook ukuze uhlehlise futhi uphindele emuva izitha zakho ezingalindelekile. Ngenxa yokwazi okudingekayo ukwenza lezi zinto, lokhu ngeke kube isigaba esihle sokuqala, kodwa kungaba lula ukuqoqa amakhono okudingayo ukuze ube ngumuntu ohlakaniphile wokugubha isigaba se-Assassin.

Ukukhulisa i-Assassin kudinga u-Intelligence, Dexterity, no-Attunement ukuze kukhuliswe izinhlobo zezikhali, izindonga, neziphonso ezingasetshenziswa ukugcina u-Assassin elwa ukulingana. Ngenkathi kunomthetho ophansi weLuck kanye nezinga eliphakeme lokuqala le-Assassin kunamanye amakilasi, lokhu kunqotshwa kalula yizinzuzo, okungukuthi umonakalo obalulekile ozobe ukhonza kuwo epulazini elishisayo lokugaya izikhali.

Umsikazi: Ukuqala izibalo

Lvl: 6

I-Vig: 9

Iya: 16

Qeda: 9

I-Vit: 7

I-Str: 7

I-Dex: 12

Int: 16

I-Fth: 7

Inhlanhla: 12

Ababhuli abaziqhayisanga izinga eliphakeme kakhulu (ukuqala ezingeni le-6) kodwa bangaphezu kokwenzela lokhu ngamazinga aphezulu okubambisana nobunhloli obuyi-16, okuvumela ukuloba okungenakuqothulwa kobuthakathi ngaphambi komdlalo. Lokhu kufaka phakathi imiphefumulo yemiphefumulo engasetshenziselwa ukucasula kanye nokusabalalisa kweziphonso ezengeziwe ezibalulekile kusenesikhathi.

Uma udlalwa kahle, abaphakathi bangaba yizigaba ezinamandla kunazo zonke ezitholakalayo uma ufinyelela emazingeni e-endgame, naphezu kokuthi cishe uzoba nobunzima uma ungumdlali omusha ekuqaleni lapho unenkinga yezibalo eziphansi zoMsululi.

Abathakathi kufanele badlalwe ngokufanayo nababulali kanye nabaphangi ngokuzigcina ziphephile kude nezitha futhi zidubule izilo zokuqothula izilo. Intelligence for umonakalo ophakeme, Ukubanjelwa kokusetshenziswa okuncane kwe-Ashen Estus Flasks, ne-Dexterity yokupela nge-spellcasting kufanele kugcinwe engqondweni lapho kukhulisa abaSwayi, njengoba kufanele kube yilokho akusilo isigaba esiseduze nesingumuntu siqu. Ukuphumula nokuncintisana kunqoba umncintiswano ekuqaleni kwabeSolula kaningi kunokuba hhayi.

I-Pyromancer: Ukuqala izibalo

Lvl: 8

I-Vig: 11

Iya: 12

Qeda: 12

I-Vit: 10

I-Str: 8

I-Dex: 12

Int: 14

Isiqu: 14

Inhlanhla: 7

I-Pyromancer iyisigaba esihle sokuzichaza: I-Pyromancers inekhono elinamandla lomlingo we-fireball kanye namakhono we-melee ukuqedela iphakheji. Uma ufuna ukunambitheka kwezinhlamvu zemilingo ngaphandle kokushisa okuncane kokuba umlumbi, i-Pyromancer iyinhlangano enhle kakhulu, ukuhlaselwa kwe-short melee kanye nezinyathelo ezisekelwe emlilweni ezenza ube yisitha esesabekayo sezintambo ezivela lapho ezingasengozini umlilo.

Uma unquma ukuhamba ne-Pyromancer, uzofuna ukuqinisekisa izibalo ze-Intelligence, Attunement, kanye nokholo ukuqinisa uhlamvu lwakho oluqhubekayo. Ngeke ukwazi ukukhulisa isitolo sakho se-Pyromancy spells ekuqaleni komdlalo, kodwa kuzobe sekutholakala kamuva ukuze ukwazi ukufakazela ngezimangaliso neziphonso. Ukugxila okugxile emlilweni kuyisimo sokuqala emdlalweni.

Umfundisi: Ukuqala izibalo

Lvl: 7

I-Vig: 10

Iya: 14

Qeda: 9

I-Vit: 7

I-Str: 12

I-Dex: 8

Int: 7

I-Fth: 16

Inhlanhla: 13

Amakholi afana nabasulu kulabo bobabili amakilasi bathembela kakhulu ekuchazeni izimangaliso namanye amakhono, nakuba lezi Mangaliso ziyinhloko yokuphulukisa. Ukuphulukisa nokuPhepha kuyimisebenzi emibili emihle kakhulu yokuqala, nakuba amaKhosi akakwazi ukwehliswa uma kuziwa ekulimaleni komzimba noma.

Babuye bahamba ngezinyawo ngoba akudingeki bathembele kakhulu ezembatho zempi, nakuba bengenamandla kakhulu. Uma amasu akho athembele ekuthineni umonakalo ingxenye enkulu, ungase ufune ukucaca ukuthi ube ngumfundisi.

Amakhokheli azodinga inani eliphakeme lokholo oluqhubekayo ukuqhubeka nokuletha izimangaliso ezinamandla, ukukhuthazela ukuziphindaphinda, nokuzibandakanya ukufaka izimangaliso kuqala.

Kuthunyelwe: Ukuqala izibalo

Lvl: 1

I-Vig: 10

Iya: 10

Qeda: 10

I-Vit: 10

I-Str: 10

I-Dex: 10

Int: 10

I-Fth: 10

Inhlanhla: 10

I-Deprived ingenye yezinqumo ezimangalisa kakhulu ongayenza phakathi kwemimoya emnyama 3 futhi kunzima kunabo bonke. Akunconywa ukuthi ukhetha ukudlala njengohlamvu olungathandeki ngaphandle uma ufuna umdlalo owengeziwe obunzima. Uqala ezingeni le-1, ngamaphoyinti angu-10 abelwe isitatimende ngasinye.

Ayinalutho yokukhwabanisa ngendlela, alungele ukuthi uyibumbise kulokho okusebenza kahle kuwe. Awunazo izikhali futhi isihlangu sakho asihambisani kodwa sishiya esikhundleni. Ngempela ilasi lakho uma unomdlali okhuni weMimoya Yomnyama, kodwa akukhuthazwa ngenye indlela ukuze ugijime ngokulinganisela.