Indlela yokusebenzisa isithombe se-Trace ku-Adobe Illustrator CC 2017

Guqula izithombe zibe yi-vectors kalula

Ngokusungulwa komsebenzi othuthukisiwe we-Image Trace ku-Adobe Illustrator CS6 nokuthuthukiswa kamuva, umhlaba wonke kungenzeka ukuthi uvulekele kubasebenzisi be-software yehluzo abafuna ikhono lokulandelela ubuciko bomugqa nezithombe bese ubaphendukela emifanekiso yezithombe. Abasebenzisi manje bangashintsha i- bitmap kumafayela we-vectors nama-PNG kumafayela we-SVG usebenzisa i-Illustrator kalula.

01 ka-06

Ukuqalisa

Izithombe nemidwebo ngaphandle kwe-clutter eningi kungcono ukulandelela.

Le nqubo isebenza kangcono ngesithombe esinendaba ecacile ngokumelene nesizinda sayo, njengenkomo esithombeni ngenhla.

Ukwengeza isithombe ukulandelela, khetha Ifayela > Indawo bese uthola isithombe ongenezela kudokhumenti. Uma ubona i- "Indawo Yesikhwama," chofoza i-mouse kanye namaconsi wesithombe endaweni.

Ukuze uqale inqubo yokulandelela, chofoza kanye ngesithombe ukuze ukhethe.

Lapho uguqula isithombe kuma-vectors, izindawo zemibala enomzimba ziguqulwa zibe yizimo. Amafomu amaningi kanye namaphoyinti we-vector, njengezithombe zasemadolobheni ngenhla, ukwandisa usayizi wefayela kanye nezinsiza ezinkulu ze-CPU ezidingekayo njengoba ikhompyutha isebenza ukudweba zonke lezo zakhiwo, amaphuzu, nemibala esikrinini.

02 ka 06

Izinhlobo zokuThola

Isihluthulelo sinquma ukuthi iyiphi indlela yokulandela okufanele isetshenziswe.

Ngesithombe esendaweni, iphuzu elivelele kunazo zonke yi-Down Trace dropdown ku-Illustrator Control Panel. Kuningi lokukhetha okuhloswe ngemisebenzi ethile; ungase ufise ukuzama ngamunye ukuze ubone umphumela. Ungahlala ubuyela endaweni yakho yokuqala ngokucindezela i-Control-Z (PC) noma i-Command-Z (Mac) noma, uma udidekile, ngokukhetha Ifayela > Buyela .

Uma ukhetha indlela ye-Trace, uzobona ibha yokuqhubeka ibonisa ukuthi kwenzekani. Uma iphelile, isithombe siguqulwa uchungechunge lwezindlela ze-vector.

03 ka 06

Buka futhi Hlela

Nciphise ukuthambekela komphumela wokulandela ngokusebenzisa i-submenu elula.

Uma ukhetha umphumela wokulandelela noma iThuluzi Lokukhetha noma Ithuluzi Lokukhetha Eliqondile, sonke isithombe sikhethiwe. Ukubona imigwaqo ngokwayo, chofoza inkinobho Yokunweba ku-Panel Yokulawula. Into yokulandelela iguqulwa ibe uchungechunge lwezindlela.

Endabeni yesithombe esingenhla, sikwazi ukukhetha isibhakabhaka nezindawo zotshani bese ususe.

Ukuze uthuthukise lula isithombe, singakhetha Into > Indlela > Yenza lula futhi usebenzise ama-sliders ku-Lula iphaneli ukuze unciphise inani lamaphoyinti nama-curve esithombeni esilandelayo.

04 ka 06

Imenyu ye-Trace yesithombe

Enye indlela ukusebenzisa i-Image Trace kwimenyu ye-Object.

Enye indlela yokulandelela isithombe ivela kwimenyu ye-Object. Uma ukhetha Into > Image Trace , unezinketho ezimbili: Yenza futhi Yenze futhi wandise . Imidwebo yesibili yokukhetha bese ikukhombisa izindlela. Ngaphandle kokuba ulandele ipenkila noma i-inki sketch noma ubuciko bomugqa onombala oqinile, umphumela uvame ukumnyama nokumhlophe.

05 ka 06

Isithombe se-Trace yesithombe

Sebenzisa iphaneli ye-Image Trace for "imisebenzi ye-Industrial-strength" yokulandelela.

Uma ufuna ukulawula okwengeziwe ekulandeleni, vula iphaneli le-Image Trace elitholakala eWindows > Image Trace .

Izithombe eziphezulu phezulu, kusukela kwesobunxele kuya kwesokudla, ukulungiswa kwe-Auto Color, High Color, Grayscale, Black and White, ne-Outline. Izimpawu ziyathakazelisa, kepha amandla wangempela atholakala kumenyu ye-Preset. Lokhu kuqukethe zonke izinketho kuPhaneli Yokulawula, kanye nokuthi uthola ukukhetha imodi yakho yombala kanye nephalethi okufanele isetshenziswe.

I-slides ye-Colors yinto engavamile; Ilinganisa ukusebenzisa amaphesenti kodwa ububanzi bugijima kusuka kokungaphansi kokuningi.

Ungaguqula umphumela wokulandelela kuzinketho ezithuthukisiwe . Khumbula, isithombe siguqulwa ebubunjeni obumibalabala, futhi ama-Paths, Corners, nama-Noise sliders akuvumela ukuba ushintshe ukubunzima kwezimo. Njengoba ugobhoza nezihlayidi nemibala, uzobona amanani we-Paths, Anchors, ne-Colors ngaphansi kwephaneli ukwanda noma ukunciphisa.

Okokugcina, indawo ye-Method ayihlangene neze nama-corners. Kunakho konke okumele kwenziwe ngeendlela ezidalwa ngayo. Uthola izinketho ezimbili: Okokuqala kuyi-Abutting, okusho ukuthi zonke izindlela zihamba phakathi komunye nomunye. Enye i-Overlapping, okusho ukuthi izindlela zibekiwe phezu komunye nomunye.

06 ka-06

Hlela isithombe esilandelayo

Susa izindawo ezingafuneki nezinhlobonhlobo ekulandeleni ukunciphisa usayizi wefayela nokuxaka.

Ngomkhondo ophelile, ungase uthande ukususa izingxenye zawo. Kulesi sibonelo, sasifuna nje inkomo ngaphandle kwesibhakabhaka noma utshani.

Ukuze uhlele noma iyiphi into elandelwe, chofoza inkinobho Yokunweba ku-Panel Yokulawula. Lokhu kuzokwenza isithombe sibe uchungechunge lwezindlela ezihlelekile. Shintshela kuThuluzi lokukhetha eliqondile bese uchofoza ezindleleni ezizohlelwa.