Ukuqonda nokwenza ngcono amaHlathi weFree Game Frame Amanani

Indlela Yokuthuthukisa nokwenza ngcono Ukusebenza kwezithombe namaHlakhethi weHlelo

Enye yezingqikithi ezivame kakhulu ezisetshenziselwa ukulinganisa ukusebenza kwehluzo kwegeyimu yevidiyo yisilinganiso sefreyimu noma ozimele ngomzuzwana. Isilinganiso sefreyimu emdlalweni wevidiyo sibonisa ukuthi kaningi isithombe osibona esibukweni sivuselelekile ukukhiqiza isithombe nokunyakaza kokunyakaza / ukunyakaza. Isilinganiso sefreyimu sivame ukulinganisa emafreyimini ngomzuzwana noma nge-FPS, (hhayi ukudideka nabokuqala bokudubula ).

Kunezici eziningi ezingena ekunqumeni isilinganiso sefreyimu yomdlalo, kodwa njengento eminingi kwezobuchwepheshe, into ephakeme noma esheshayo, ingcono. Amanani ohlaka oluphansi emidlalweni yevidiyo izoholela eziningana zezinkinga ezingase zenzeke ezikhathini ezingavamile kakhulu. Izibonelo zalokho okungenzeka ngezinga eliphansi lohlaka lufaka ukunyakaza kwe-choppy noma i-jumpy phakathi nokulandelana kwesenzo okubandakanya ukuhamba okuningi / izithombe; Izikrini ezifriziwe ezenza kube nzima ukuxhumana nomdlalo, kanye nenani labanye.

Isilinganiso sefreyimu FAQ esichazwe ngezansi inikeza izimpendulo zemibuzo ethile eyisisekelo ehambisana namazinga omhlahlandlela wegeyimu yevidiyo, ukuthi ungalinganisa kanjani ozimele ngamasekhondi ngamasekhondi kanye namathuluzi ahlukene ongawasebenzisa ukuze uthuthukise izinga lohlaka kanye nokusebenza kwehluzo jikelele.

Yini Ehlukanisa I-Frame Rate noma Amafomu Ngesibili Kwemidlalo Yevidiyo?

Kunezici eziningi ezithinta isilinganiso sefreyimu yomdlalo noma ozimele ngomsebenzi wesibili (FPS). Izindawo ezingaba nomthelela wesilinganiso sefreyimu / ama-FPS zihlanganisa:

• I-hardware yesistimu, njengekhadi lesithombe , i- motherboard , i- CPU , nenkumbulo
• Izilungiselelo zezinhlamvu nezisombululo ngaphakathi komdlalo
• Ikhodi yegeyimu ihlelwe kanjani kahle futhi ithuthukiswe ekusebenzeni ihluzo.

Kulesi sihloko, sizogxila emaphoyinti amabili okuqala njengama-final asuke ezandleni zethu njengoba sincike kumthuthukisi wegeyimu ukuba sibe nekhodi ehlelwe kahle yehluzo nokusebenza.

Isici esikhulu kunazo zonke esibangela isilinganiselo sefreyimu yomdlalo noma ukusebenza kwe-FPS ikhadi legrafu kanye ne-CPU. Ngokwemigomo eyisisekelo, i-CPU yekhompiyutha ithumela ulwazi noma imiyalelo evela ezinhlelweni, izinhlelo zokusebenza, kulokhu, umdlalo, ekhadini legrafu. Ikhadi legrafu lizobe lizocubungula imiyalelo etholakele, inikeze isithombe bese uyithumela kumqapha wokubonisa.

Kukhona ukuhlobana okuqondile phakathi kwe-CPU ne- GPU , ngokusebenza kwekhadi lakho legrafu ukuxhomeke ku-CPU nevesi elilodwa. Uma i-CPU iphinde inikwe amandla akuyona into ezwakalayo ukuthuthukisela kwikhamera yakamuva kanye nekhrifikhi enkulu uma ingeke ikwazi ukusebenzisa wonke amandla ayo okucubungula.

Ayikho imithetho evamile yesithupha sokunquma ukuthi yikuphi okungcono kunazo zonke ze-Graphics Card / CPU kodwa uma i-CPU ingaphakathi kwamaphesenti angu-18 kuya ku-18-24 edlule kunethuba elihle kakade ekugcineni okuphansi kwezidingo zesimiso esincane. Empeleni, ingxenye enhle ye-hardware ku-PC yakho cishe idlula i-hardware entsha neyengcono ezinyangeni ezingu-0-3 zithengwa. Isihluthulelo ukuzama ukuthola ibhalansi elungile ngezici zegraphic kanye nezixazululo zegeyimu.

Yiziphi Ama-Frames Alinganisela Noma Amafomu Ngesibili Ngamukelekile kwiMidyo / Amageyimu Wekhompyutha?

Iningi lemidlalo yevidiyo namuhla ithuthukiswa ngenhloso yokushaya isilinganiso se-frame ye-60 fps kodwa noma yikuphi phakathi kwama-fps angu-30 kuya ku-60 fps kubhekwa njengamukelekile. Lokhu akusho ukuthi imidlalo ayikwazi ukudlula ama-fps angu-60, eqinisweni, abaningi bayayenza, kodwa noma yini engezansi kwe-30 ephindaphindiwe, izithombe zingase ziqale zibe yi-choppy futhi zibonise ukungabi namanzi okuhambayo.

Amafomu langempela ngomzuzwana ozwayo ahlukahluka kuwo wonke umdlalo ngokusekelwe kwi-hardware nokuthi yini engenzeka kumdlalo nganoma yisiphi isikhathi esithile. Ngokuphathelene ne-hardware, njengoba kukhonjisiwe ngaphambili ikhadi lakho legrafu kanye ne-CPU izoba nendima emafolini ngomzuzwana kodwa futhi ukuqapha kwakho kungathinta ne-FPS oyokwazi ukuyibona. Ababheki abaningi be-LCD basethwe ngezinga lokuvuselela lika-60Hz elisho lutho olungaphezu kwama-RPPS angu-60 ngeke lubonakale.

Kuhambisana ne-hardware yakho, imidlalo efana ne- Doom (2016) , i- Overwatch , i- Battlefield 1 kanye nabanye abanemidwebo eqinile yezenzo ezingathinta izithombe zingathinta i-FPS yegeyimu ngenxa yenani elikhulu lezinto ezihambayo, i-physics yemidlalo nezibalo, izindawo ze-3D nokuningi. Imidlalo emisha nayo ingadinga izinguqulo eziphezulu ze- DirectX shader model ukuthi ikhadi lehluzo lingase lisekele, uma imodeli ye-shader ingahlangabezane ne-GPU evame ukusebenza kabi, isilinganiso se-frame esincane noma ukungalingani kungenzeka.

Ngingazilinganisa kanjani Ama-Frames Rate noma Amafomu Ngesibili Ngemdlalo Kukhompyutha Yami?

Kunamathuluzi amaningi nezinhlelo zokusebenza ezitholakalayo ukuze ulinganise isilinganiso sefreyimu noma ozimele ngomzuzwana wegeyimu yevidiyo ngenkathi udlala. Okuthandwa kakhulu futhi okuthandwa ngabaningi ukuthi yiyona engcono kakhulu ibizwa ngokuthi i-Fraps. I-Fraps iyisicelo esiyingqayizivele esilandela ngemuva kwesikrini nganoma yimuphi umdlalo osebenzisa i-DirectX noma i-OpenGL i- API i-API (Application Programming Interface) futhi usebenza njenge-benchmarking Umbuso ozobonisa ozimele zamanje ngesigamu kanye nokukala i-FPS phakathi kokuqala nokuphela iphuzu. Ngaphezu kokusebenza kwe-benchmarking Fraps kunemisebenzi yokuthungatha imidwebo yegeyimu kanye nesikhathi sangempela, ukuthuthwa kwevidiyo emdlalweni. Nakuba ukusebenza okugcwele kwe-Fraps akuyona mahhala, banikeza inguqulo yamahhala nokulinganiselwa okufaka ukulinganiswa kwe-FPS, amasekhondi angu-30 wokubanjwa kwevidiyo nama-skrini .bmp.

Kukhona ezinye izinhlelo zokusebenza ezizenzekelayo ngaphandle kwe-Bandicam, kodwa uzophela ukukhokha labo kanye uma ufuna ukusebenza okugcwele.

Ngingayithuthukisa kanjani i-hardware noma izilungiselelo zegeyimu ukuthuthukisa i-Frame Rate, i-FPS, nokusebenza?

Njengoba kukhonjisiwe emibhalweni eyedlule ngenhla kukhona izinto ezimbili eziyinhloko ongayenza ukuze uthuthukise isilinganiso sefreyimu / ozimele ngomzuzwana nokusebenza jikelele komdlalo 1. Thuthukisa i-hardware yakho noma 2. Lungisa izilungiselelo zehluzo zegeyimu. Njengoba ukuthuthukiswa kwe-hardware yakho kunikeziwe ekusebenzeni okuthuthukisiwe sizogxila kuzilungiselelo ezihlukene zegeyimu yegeyimu nokuthi zingasiza kanjani noma ukunciphisa ukusebenza kanye nesilinganiso sefreyimu yomdlalo.

Iningi lezinhlelo ezifakiwe, i- DirectX / OpenGL PC imidlalo namuhla ziza nezilungiselelo eziyisishiyagalolunye noma ngaphezulu zehluzo ezingahle zenziwe ukuze kuthuthukiswe ukusebenza kwehadiwe lakho futhi ngethemba ukuthi isibalo sakho se-FPS. Phezu kokufakwa, imidlalo eminingi izothola ngokuzenzakalelayo i-PC hardware efakiwe bese isetha izilungiselelo zehluzo zegeyimu ngokufanele ukusebenza kahle. Ngalokho kusho ukuthi kunezinto ezithile abasebenzisi abangayenza ukuze basize ukuthuthukisa ukusebenza kwezinga lohlaka ngisho nangaphezulu.

Kulula ukusho ukuthi ukunciphisa zonke izilungiselelo ezitholakalayo kuzilungiselelo zehluzo zegeyimu kuzohlinzeka ukusebenza ngoba kuzokwenza. Kodwa-ke, sikholwa ukuthi iningi labantu lifuna ukuthola ibhalansi yokusebenza nokubukeka ekuhlangenwe nakho kwabo kwezemidlalo. Uhlu olungezansi luhlanganisa ezinye izilungiselelo zehluzo ezivamile ezitholakala emidlalweni eminingi engasetshenziswa ngesandla ngomsebenzisi.

Izilungiselelo Zemibala Ejwayelekile

I-anti aliasing

I-Antialiasing , evame ukubizwa ngokuthi i-AA, iyindlela yokuthuthukiswa kwehluzo kwekhompyutha ukuze iqhubekele emaphethelweni ama-pixelated noma ama-jagged ehlukumezayo. Iningi lethu lihlangabezane nale ihluzo zekhompyutha ezibukeka nge-pixelated noma i-jagged, yikuphi i-AA eyenziwa nge-pixel ngayinye esikrinini sakho kuthatha isampula yamaphikseli azungezile futhi uzama ukuyihlanganisa ukuze ibonakale ibushelelezi. Imidlalo eminingi ikuvumela ukuba uvule i-AA noma uyikhiphe futhi usethe izinga lesampula le-AA elivezwe njenge-2x AA, i-4x AA, i-8x AA njalonjalo. Kungcono ukusetha i-AA ngokubambisana nesinqumo sakho segrafu / i-monitor. Izinqumo eziphezulu zinamaphikseli amaningi futhi zingadinga kuphela i-2x AA yehluzo ezibukeka sengathi zihamba kahle futhi zenza kahle ngenkathi izinqumo eziphansi zingadinga ukuthi zibekwe ku-8x ukuze zikhishwe izinto. Uma ufuna ukuthola inzuzo eqondile bese ukwehlisa noma ukuguqula i-AA ngokuphelele kufanele kukunike amandla.

Ukuhlunga kwe-Anisotropic

Ihluzo zekhompyutha ye-3D, ngokuvamile kuvame ukuthi izinto ezikude endaweni ye-3D zizosebenzisa ikhwalithi ephansi yamamephu e-texture angase avele afinyeleleke ngenkathi izinto eziseduze zisebenzisa amamephu amancane wokuthungwa ukuze uthole imininingwane eyengeziwe. Ukuhlinzeka ngezindawo eziphezulu zokuthungwa kuzo zonke izinto endaweni ye-3D kungaba nomthelela omkhulu ekusebenzeni kwehluzo jikelele futhi lapho ukuhlunga kwe-Anisotropic, noma i-AF, isilungiselelo singena.

I-AF ifana ne-AA ngokwemigomo yesimo nokuthi yini engayenza ukuze kuthuthukiswe ukusebenza. Ukunciphisa ukulungiselelwa kunemiphumela engalungile njengoba okuningi kokubuka kuzosebenzisa ukuthungwa kwekhwalithi engezansi okwenza izinto ezibonakala ziseduze zivele zizwakala. Ama-sampula amazinga we-AF angakwazi ukuhamba noma yikuphi kusuka ku-1x kuya ku-16x futhi ukulungisa lokhu kulungiselelwa kunganikeza ukuthuthukiswa okuphawulekayo ekusebenzeni ikhadi elidala elihluziwe; Lokhu kulungiselelwa kungabi ngaphansi kwesizathu sokusebenza kwehla kumakhadi wegrafu omusha.

Dweba Distance / Field of View

Ukuhlelwa kwebanga lokudweba noma ukubuka ibanga nezindawo zokubuka izilungiselelo zisetshenziselwa ukunquma ukuthi uzozibonani esikrinini futhi ezifanele kakhulu kokubili abadubula abantu bokuqala nabesithathu. Ukudweba noma ukubuka ibanga lokusetha lisetshenziselwa ukucacisa ukuthi ubude kangakanani ubona ibanga ngenkathi insimu yokubukwa inquma ngaphezulu kombono wendawo womuntu ku-FPS. Endabeni yokudweba ibanga kanye nensimu yokubukwa, ukuphakama kokusethwa kwendlela ikhadi legrafu kuzodinga ukusebenza kanzima ukunikeza nokubonisa umbono, noma kunjalo, umthelela, ikakhulukazi, kufanele ube mncane kakhulu ekunciphiseni bheka okuningi kwesilinganiso sefreyimu esithuthukisiwe noma ozimele ngomzuzwana.

Ukukhanyisa / izithunzi

Izithunzi emdlalweni wevidiyo zifaka isandla ekubukeni nokuzizwa komdlalo jikelele, okwengeza umqondo wokumangalelwa endabeni etsatshelwe esikrinini. Ukumiswa kwekhwalithi yezithunzi kubonisa indlela okuningiliziwe noma engokoqobo ngayo izithunzi zizobukeka emdlalweni. Umthelela walokhu kungashintsha kusuka kwesikhala kuya endaweni esekelwe kwinani lezinto nokukhanyisa kepha kungaba nomthelela omkhulu ekusebenzeni jikelele. Ngenkathi izithunzi zingenza isimo sibonakale sihle kakhulu, kungenzeka ukuthi isisetho sokuqala sokusika noma ukuvala ukuthola inzuzo uma usebenzisa ikhadi elidala lemifanekiso.

Isixazululo

Ukulungiswa kwesinqumo kusekelwe kokubili okutholakala emdlalweni kanye nokuqapha. Ukuphakama kwesinqumo ngcono kangcono amahluzo azobukeka, zonke lezo pixel ezengeziwe zengeza imininingwane ezindaweni kanye nezinto ezithuthukisa ukubukeka kwazo. Noma kunjalo, izinqumo eziphakeme ziza nokuhweba, ngoba kukhona amaphikseli amaningi okumele aboniswe esikrinini, ikhadi legrafu lidinga ukusebenza kanzima ukuze linikeze konke futhi ngaleyo ndlela kungase kube nokusebenza okuphansi. Ukunciphisa ukulungiswa kwezixazululo kumdlalo kuyindlela eqinisayo yokuthuthukisa ukusebenza kanye nesilinganiso sehlaka, kodwa uma usujwayele ukudlala ngezinqumo eziphakeme futhi ubona imininingwane eyengeziwe ongase ufune ukubheka ezinye izinketho ezifana nokuvala i-AA / AF noma ukulungisa izibani / izithunzi.

Imininingwane Yokuthutha / Ikhwalithi

Imidwebo ngokwemibandela elula ingacatshangwa njengephepha lodonga lwehluzo zekhompyutha. Ziyizithombe ezibekwe phezu kwezinto / amamodeli ku-ihluzo. Lokhu kulungiselelwa ngokuvamile akuthinti izinga lokukala lomdlalo kakhulu, uma ngabe kunjalo ngokuphephile ukuba kubekwe lokhu kukhwalithi ephakeme kunezinye izilungiselelo ezifana nokukhanyisa / izithunzi noma i-AA / AF.