AmaKhothithithi wekhibhodi yekhibhodi yamaMaya

Amashothikhathi wekhibhodi avamile ku-Autodesk Maya

Njengoba uhlelo luyinkimbinkimbi njenge-Maya, kunomsebenzi omkhulu kangangokuba uma ungumculi ongezingeni eliphezulu kakhulu kuzoba khona izingxenye zephakheji ongazithinti kalula.

Isihluthulelo sokufunda isofthiwe esiyinkimbinkimbi yokwenza i- software ukuyidiliza futhi siyifinyelele ngokuvumelana nezici oyobe uzodinga nsuku zonke. Ngemuva kokuthi ufunde izinto eziyisisekelo kufanele uqale ukuhlasela ezinye zezinto ezikhethekile kakhulu zesofthiwe.

Ngenkathi ungavula kalula kalula amadokhumenti akho okusiza ama-Maya futhi uphakamise uhlu oluthile lwezinqamuleli zekhibhodi, sicabanga ukuthi kuyozuzisa ukunikeza uhlu olufingqiwe olukukhombisa nje izinto ezibalulekile-izinto ozozidingayo amaviki akho noma izinyanga zokuqala nge-software.

Lolu hlu luhloswe ukwengeza ukuqeqeshwa kwethu kwamaMaya okukhona. Siya emininingwaneni eyengeziwe emisebenzini ngayinye ehlongozwe kwizifundo zokuqala zochungechunge lwethu lokuqeqesha , ngakho-ke uma kukhona okungenangqondo, qiniseka ukuthi ubuyela emuva kokuqukethwe okuqala.

Izinqamuleli zokuhamba

Imiyalo yokuhamba yikhona phakathi kwakho konke okwenzayo kumaMaya. Ungazivumeli uwele esicupheni sokucabanga ukuthi nje ngoba okuthile kubonakala kuhle kusukela phambili noma ohlangothini ukuthi kuzobukeka kahle kusuka kuzo zonke izingcingo. Kumele uqhubekele phambili ngokuzungeze umklamo wakho futhi uyibuke kuzo zonke izimo ezingenzeka.

Funda incazelo ejulile ngokwengeziwe ye-Maya navigation lapha .

Ama-manipulators

Ngemuva kokulawula kokuzulazula, izinqamuleli ze-manipulator zifana "nomugqa wekhaya" we-modeler. Q, W, E, no-R bakuvumela ukuthi ushintshe phakathi kokukhethwa, ukuhumusha, ukukala, nokuguqula amathuluzi ngokushesha nangokusebenza kahle.

Izinqamuleli zomyalo wokubuka

Iningi lama-Maya wokubuka-ama-port ongakhetha angatholakala kusuka kumakhi wenamba. Amamaloli 1-3 ukulawula into elula, ngenkathi i-4-7 ilawula izindlela zokubonisa amaMaya:

  1. Ukubuka okuphansi kwe-D / Ukumotheka:
    • 1 - I-polygon cage (ilulaza)
    • 2 - I-Polygon cage + Ukuqapha iziqephu
    • Ukubukwa kokuhlukaniswa iziqephu (ukuguqulwa)
  2. Amamodeli wokubonisa:
    • 4 - I-Wireframe
    • 5 - I-Shaded
    • 6 - Ukubukwa Kwembhalo
    • Buka Kufakiwe 6 - Lighting Preview

Izinqamuleli zeMaya ezihlukene

Futhi ekugcineni, nansi ukukhethwa kwamathuluzi amaningana okufanele uwazise ngokushesha ngangokunokwenzeka: