Izincwadi ze-3D ze-Animation ze-Computer - Theory and Practice

Amabhuku ama-Amazing ku-3D Computer Animation

Enye into mayelana nokudumisa ukuthi yizinqubomgomo eziningi ezifanayo zisebenza ukuthi usebenza ngokujwayelekile noma ku-3D. Ngaphandle kokufunda izici zobuchwepheshe zesofthiwe yakho, cishe zonke "ukulawulwa kwegolide" ezithombeni zendabuko zifaka endaweni ye-CG.

Ngenxa yalokho, isigamu kuphela sezincwadi esizifakile lapha sizitshela izithombe zekhomputha, ngenkathi enye ingxenye isethula kanye nolwazi olungasetshenziswa ukuthi usebenza ephepheni noma ngamaphikseli.

Kungakhathaliseki ukuthi ufuna ukubheka ngokukhethekile njenge-animator yezinhlamvu, noma ufuna ukuba yi-CG generalist egcweleyo, ukubhala, ukuqondisa, ukulingisa, nokuhambisa amafilimu akho amafushane, uzothola lonke ulwazi oludingayo ezincwadini kulolu hlu :

01 kwezingu-10

I-Animator's Survival Kit

I-Faber & Faber

URichard Williams

I-Animator's Survival Kit yi-quintessential animation text. Uzoyibona kuzo zonke izintandokazi zezintandokazi zezintandokazi ku-intanethi, futhi ngesizathu esihle-uWilliam uphelele futhi ucacile, futhi le ncwadi yenza okungaphezulu ukuchitha imidwebo ye-animation kunanoma yiliphi ivolumu ngaphambi noma kusukela.

Akusikho umhlahlandlela wezobuchwepheshe-ukufunda le ncwadi ngeke kukubonise ukuthi ungabeka kanjani ama-keyframes noma usebenzise umhleli wesigrafu ku-Maya, kodwa kuzokunika isisekelo solwazi oludingekayo ukudala izithombe ezikholisayo nezijabulisayo. Okuningi "

02 kwezingu-10

Indlela Yokukopela Ngo-Maya 2012: Amathuluzi Namasu We-Animation Animation

U-Eric Luhta noKenny Roy

Indlela yokukopela ingenye yemibhalo ehambayo uma ufuna inkambo yokuphazamisa ohlangothini lwezobuchwepheshe bezithombe zezinhlamvu ze-3D. Kunezincwadi ezifanayo laphaya ku-3ds Max, kodwa njengoba i-Maya yisinqumo sokubalekela abasebenzisi bezinhlamvu esizifakile esiyifake lokhu.

Ngokungafani ne-Animator's Survival kit, le ncwadi igxile kumathuluzi angaphezu kwesisekelo futhi isetshenziselwa umuntu osevele enolwazi olusisekelo lwesikhombimsebenzisi se-Maya.

Inguqulo yangaphambilini (2010) ye- Indlela Yokukopela kuma-Maya isatholakala ku-Amazon, kodwa yithenge kuphela ivolumu endala uma usasebenzisa ukuhlaziywa kwesofthiwe yangaphambi kuka-2010-kungenjalo ungcono kakhulu nokubuyekezwa. Okuningi "

03 ka-10

Ukufundisa i-Maya 2012

U-Todd Palamar no-Eric Keller

Yebo, Ukufundisa i-Maya kuhlanganisiwe kuhlu lwethu lokuhlelwa kwe-3D futhi, kodwa kungenxa yokuthi emakhasini angaba ngu-100 le ncwadi ihlanganisa okuningi kakhulu ukukhiqizwa kwe-CG.

Kanye nendlela yokukopela kuma-Maya , lo mbhalo uzokutshela kahle ukuthi yiziphi amathuluzi okudingayo ozisebenzisayo nokuthi yiziphi izinkinobho ozidingayo ukuze ucindezele kunoma yisiphi isimo esinikeziwe. Uma usuvele uyamazi amaMaya, futhi nje udinga ukuba i-animator esebenzayo, thola indlela yokukopela . Kodwa uma ufuna umbukiso kuwo wonke amapayipi wokukhiqiza futhi kwenzeke ukuthi usebenzisa iMaya, asikho isizathu sokungena le ncwadi kulabhulali yakho. Okuningi "

04 kwezingu-10

I-Illusion of Life: I-Disney Animation

U-Ollie Johnston noFrank Thomas

Ngibonile le ncwadi ngokuqhathaniswa negrail engcwele ezingaphezu kwesisodwa, mhlawumbe ngenxa yokuthi ibhaliwe amadoda amabili angenangqondo emkhakheni wezingqikithi, kodwa futhi ngoba ukuqonda nokuzikhandla abazinikele emakhasini kuyinto nje ebalulekile.

UFrank & Ollie bahlezi ngezindwangu eziningi ezisebenzayo, kodwa lokhu akuyona kakhulu incwadi efundisa wena izithombe njengoba yikho okukugqugquzela ukuthi uzame. Kuyinto umbhalo wokufundisa, kodwa futhi nomlando, futhi abalobi basho ngentshiseko indaba ye-Disney Animation nokuthi kwakusho ukuthini ukusebenza lapho i-studio yayisezingeni eliphezulu lokudala.

Kunezinsiza ezingcono zokubunjwa kokufunda, isikhathi, noma isikwashi futhi welule, kodwa njengengxoxo ephelele ngobuciko bezilwane zasentshonalanga, i-Illusion of Life ayikho ilingana. Okuningi "

05 ka-10

Yenza ama-Animator

I-Ed Hooks

Ngomqondo wabo oqobo, abahlaziyi bezinto ezimbi kakhulu ezifanayo nabalingisi, ngakho akufanele kusimangaze ukuthi ukutadisha ngokucophelela kokusebenza kungathuthukisa kakhulu ukuqonda komgqugquzeli wokuhamba, ukuxhumana, nokukhuluma.

Le gem esanda kubuyekezwa ihlanganisa imfundo yokwenza okusebenzayo ne-scene-by-scene ehlukumezayo evela kumafilimu athandwayo e-CG afana ne- Coraline , Up , ne- Kung Fu Panda . Le ncwadi enhle, enhle, futhi ngombono wami, owodwa ongafuni ukuwulahlekelwa. Okuningi "

06 kwangu-10

Isikhathi se-Animation

UJohn Halas noHarold Whitaker

Ngisho noma le ncwadi ibhalwa nabanikazi bendabuko engqondweni, kungumayini wegolide noma ngabe usezintini noma ku-CG. Isikhathi singase sibe isici esisodwa esibaluleke kunazo zonke ze-animation ephumelelayo, futhi le ncwadi ikunikeza iziqondiso eziwusizo zokwenza isikhathi esifanele ezimweni ezivamile ezenziwa ngezithombe (ukuhamba ngezinyawo, ukuphakamisa okunzima, ibhola lokushaya, njll)

Uhlelo lwesibili (olwanyatheliswa ngo-2009), lubuyekezwe ukuze lufake ulwazi emisebenzini yokusebenza ye-3D, okwenza imithombo enhle kakhulu nakakhulu. Okuningi "

07 kwangu-10

Ukwethulwa kwe-Character Animation nge-Blender

Tony Mullen

Kuhlu lwethu lwezincwadi zabafakizibonelo , sabeka amazwana nge-Blender engcono kakhulu ekuthuthukiseni eminyakeni embalwa edlule, futhi iqiniso liyi-Blender njengephakheji le-software elibandakanya konke, akunaso isizathu sokuthi isimo sakho sezimali kufanele sikubuyisele emuva kusukela ekudaleni imisebenzi emihle yobuciko be-3D.

Ukwethulwa kwe-Character Animation kuzokusiza kusesikhathini kwi-Blender 2.5 UI, futhi ugijima ngokusebenzisa (imodeli) eyisisekelo, ama-keyframes, ama-curve womsebenzi, ukukhwabanisa, nokuvumelanisa i-lip emphakathini we-CG evulekile kakhulu evulekile. Okuningi "

08 kwezingu-10

Misa Ukuqala Ukuqala: I-Facial Modeling ne-Animation eyenziwe Ngakwesokudla

UJason Osipa

Ubuciko bokubukeka kobuhle & izithombe zihlukile ngokwanele kulo lonke iphayiphi ukuthi lidinga ngempela incwadi yokuzimela, futhi iminyaka eminingi lokhu kube yindlela yokwelapha okuqondile.

Ulwazi olwama-libraries okuboniswayo, izithombe ezibonakalayo, ukuvumelanisa i-lip, kanye ne-Python scripting konke kuhle kakhulu. Lena futhi ibalazwe lomgwaqo omuhle we-anatomy ebusweni obuyisisekelo, ngenxa yalezi zinto kubaluleke kakhulu ukuthi intengo yamukeleke.

Isikhalazo sami kuphela ukuthi ukuhamba kwe-Jason ukuhlelwa kwemisebenzi kusheshe kuthinteke. Usebenzisa imodeli ye-vertex yonke into encwadini. Lokhu kuhle (ngisho nokukhethwa) ukubeka isisekelo semisindo-kuyindlela elula yokuqinisekisa ukuzulazula okuhle nokugeleza komkhawulo.

Kodwa isikhathi siyimali kule mboni, futhi iZBrush / Mudbox ingenza ngobuqotho inqubo yokufanisa / ukuxuba inqubo yokumayela ngokuphindaphindiwe izikhathi eziyizinkulungwane. Sethemba, le ncwadi izothola isibuyekezo esikhathini esizayo esiseduze esenza ukuthi kuvezwe idijithali ekuphumeni komsebenzi we-animation. Okuningi "

09 kwezingu-10

Ukuqondisa iNdaba: I-Professional Storying and Techboarding Techniques

UFrancis Glebas

I-animators-ikakhulukazi i-animator ezimele-kumele ibe ngabadlali bezindaba. Kungakhathaliseki ukuthi uthuthukisa ifilimu yakho emfushane, noma nje kudingeka ukwazi ukuhlela ukudubula ukuze udale ukungezwani, idrama, noma amahlaya, le ncwadi izokuthile okuzokunikeza.

Ngisho noma ungumdwebi womlingisi ongakaze uhlele ukuhambisa okufushane, kuhle ukwazi nokuthi kungani izinqumo zomqondisi wakho zokudala zenziwe nokuthi kungani. Futhi uma kungenzeka ukuthi ungumuntu onesifiso sokuqondisa, kahle, lokhu kungomunye wemithombo engcono kakhulu yokufundisa ngaphandle lapho kuboniswa indaba ebonakalayo. Okuningi "

10 kwangu-10

Ulimi lomzimba: Okuthuthukisiwe kwe-3D Character Ukuguqula

U-Eric Allen, uKelly L. Murdock, uJared Fong, u-Adam G. Sidwell

Ungavumeli ubuciko besikhumba se-bland bukukhohlise-noma ngabe le ncwadi iqala ukuqhubeka eminyakeni, isengenye yezinsiza ezijulile futhi ezizuzisayo ezitholakalayo ku-3d ukukhwabanisa umlingiswa.

Njenge-animator, akudingeki ukuthi ufunde ukukhwabanisa, kodwa lokho akusho ukuthi akufanele. Ama-animator kumele asebenze eduze kakhulu nabaqondisi bezobuchwepheshe ukuqinisekisa ukuthi abalingiswa baphendula futhi basula indlela okufanele bayenze ngayo, futhi i-animator ekhuluma ulimi lokwazisa lingakwazi ukuxhumana ngokuphumelelayo nge-TD yakhe.

Yiqiniso, lokhu kungena okuphindwe kabili uma u-CG generalist, noma uma usebenza kumfundi omfishane lapho uzobe ukhona khona ukugubha amamodeli akho. Okuningi "